Export as PDF, XML, TEX or BIB
Book Chapters | Journal Articles | Preprints | Conference and Workshop Papers
Book Chapters
2013
[] A Game-Theoretic Approach to Pairwise Clustering and Matching , Chapter in Similarity-Based Pattern Analysis and Recognition, Springer, 2013.
Book Chapters | Journal Articles | Preprints | Conference and Workshop Papers
Journal Articles
2017
[] Consistent Partial Matching of Shape Collections via Sparse Modeling , In Computer Graphics Forum, Wiley, volume 36, 2017.
[] Partial Functional Correspondence , In Computer Graphics Forum, Wiley, volume 36, 2017.
2016
[] Non-Rigid Puzzles , In Computer Graphics Forum, Wiley, volume 35, 2016.
Received the Best Paper Award at SGP 2016 [] An Accurate and Robust Artificial Marker based on Cyclic Codes , In IEEE Transactions on Pattern Analysis and Machine Intelligence, 2016. (to appear)
[] Anisotropic Diffusion Descriptors , In Computer Graphics Forum - Proc. EUROGRAPHICS, Wiley, volume 35, 2016.
2015
[] Realistic Photometric Stereo Using Partial Differential Irradiance Equation Ratios , In Computers and Graphics, Elsevier, volume 51, 2015.
[] A Simple and Effective Relevance-based Point Sampling for 3D Shapes , In Pattern Recognition Letters, Elsevier, volume 59, 2015.
[] Fast and Accurate Surface Alignment through an Isometry-Enforcing Game , In Pattern Recognition, Elsevier, volume 48, 2015.
2014
[] Robust Region Detection via Consensus Segmentation of Deformable Shapes , In Computer Graphics Forum, Wiley, volume 33, 2014.
2013
[] Stable and Fast Techniques for Unambiguous Compound Phase Coding , In Image and Vision Computing, volume 31, 2013.
[] A Scale Independent Selection Process for 3D Object Recognition in Cluttered Scenes , In International Journal of Computer Vision, Springer US, volume 102, 2013.
2012
[] Imposing Semi-local Geometric Constraints for Accurate Correspondences Selection in Structure from Motion: a Game-Theoretic Perspective , In International Journal of Computer Vision, Springer US, volume 97, 2012.
Invited submission Book Chapters | Journal Articles | Preprints | Conference and Workshop Papers
Preprints
2016
[] Bayesian Inference of Bijective Non-Rigid Shape Correspondence , In arXiv preprint arXiv:1607.03425, 2016. ([slides])
Book Chapters | Journal Articles | Preprints | Conference and Workshop Papers
Conference and Workshop Papers
2017
[] Product Manifold Filter: Non-Rigid Shape Correspondence via Kernel Density Estimation in the Product Space , In IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2017. ([Code], also check the related github repository)
2016
[] SHREC’16: Partial Matching of Deformable Shapes , In Proc. of Eurographics Workshop on 3D Object Retrieval (3DOR), 2016. (to appear)
[] SHREC’16: Matching of Deformable Shapes with Topological Noise , In Proc. of Eurographics Workshop on 3D Object Retrieval (3DOR), 2016. ([Dataset])
[] Efficient Globally Optimal 2D-to-3D Deformable Shape Matching , In IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2016. ([Code], [Homepage])
2015
[] Point-wise Map Recovery and Refinement from Functional Correspondence , In Proceedings Vision, Modeling and Visualization (VMV), 2015.
Received the Best Paper Award [] Adopting an Unconstrained Ray Model in Light-field Cameras for 3D Shape Reconstruction , In IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2015.
[] Analysis of Surface Parametrizations for Modern Photometric Stereo Modeling , In International Conference on Quality Control by Artificial Vision (QCAV), 2015.
[] グラフマッチング学習を用いたRGB-D画像からの物体検出 [Graph matching gakushuu wo mochiita RGB-D gazou kara no buttai kenshutsu] - Learning graph matching for object detection from RGB-D images , In 第20回ロボティクスシンポジア - Robotics Symposia (RS), 2015.
2014
[] Learning Similarities for Rigid and Non-Rigid Object Detection , In International Conference on 3D Vision (3DV), 2014.
[] Anisotropic Laplace-Beltrami Operators for Shape Analysis , In Sixth Workshop on Non-Rigid Shape Analysis and Deformable Image Alignment (NORDIA), 2014.
[] 対応点集合類似度学習を用いた剛体・非剛体物体検出 [Taiou tenshuugou ruijido gakushuu wo mochiita goutai-higoutai buttai kenshutsu] , In 信学技報 - Pattern Recognition and Media Understanding (PRMU), volume 114, 2014.
[] RGB-D画像からの物体検出における対応点集合類似度の学習 [RGB-D gazou kara no buttai kenshutsu ni okeru taiou tenshuugou ruijido no gakushuu] , In 第32回日本ロボット学会学術講演会 - The Robotics Society of Japan (RSJ), 2014.
2015 研究奨励賞 Encouragement Award [] Optimal Intrinsic Descriptors for Non-Rigid Shape Analysis , In British Machine Vision Conference (BMVC), 2014.
[] Dense Non-Rigid Shape Correspondence Using Random Forests , In IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2014.
2013
[] Relaxations for Minimizing Metric Distortion and Elastic Energies for 3D Shape Matching , In Actes des recontres du CIRM: Courbure discrete: théorie et applications, volume 3, 2013.
[] Elastic Net Constraints for Shape Matching , In IEEE International Conference on Computer Vision (ICCV), 2013.
[] Efficient Shape Matching using Vector Extrapolation , In British Machine Vision Conference (BMVC), 2013.
[] Can a fully unconstrained imaging model be applied effectively to central cameras? , In IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2013.
2012
[] A game-theoretic approach to deformable shape matching , In IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2012.
2011
[] Sampling Relevant Points for Surface Registration , In International Conference on 3D Imaging, Modeling, Processing, Visualization and Transmission (3DIMPVT), 2011.
[] A Non-Cooperative Game for 3D Object Recognition in Cluttered Scenes , In International Conference on 3D Imaging, Modeling, Processing, Visualization and Transmission (3DIMPVT), 2011.
[] RUNE-Tag: a High Accuracy Fiducial Marker with Strong Occlusion Resilience , In IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2011.
[] Multiview Registration via Graph Diffusion of Dual Quaternions , In IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2011.
2010
[] Loosely Distinctive Features for Robust Surface Alignment , In European Conference on Computer Vision (ECCV), 2010.
[] Robust Game-Theoretic Inlier Selection for Bundle Adjustment , In 5th International Symposium on 3D Data Processing, Visualization and Transmission (3DPVT), 2010.
Best Student Paper Award [] A Game-Theoretic Approach to Fine Surface Registration without Initial Motion Estimation , In IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2010.
[] A Game-Theoretic Approach to the Enforcement of Global Consistency in Multi-View Feature Matching , In 13th International Workshop on Structural and Syntactic Pattern Recognition (SSPR), 2010.
[] Robust Figure Extraction on Textured Background: a Game-Theoretic Approach , In 20th International Conference on Pattern Recognition (ICPR), 2010.
[] A Game-Theoretic Approach to Robust Selection of Multi-View Point Correspondence , In 20th International Conference on Pattern Recognition (ICPR), 2010.
[] Robust Camera Calibration using Inaccurate Targets , In British Machine Vision Conference (BMVC), 2010.
2009
[] Fast 3D surface reconstruction by unambiguous compound phase coding , In the 2009 IEEE International Workshop on 3D Digital Imaging and Modeling (3DIM), 2009.